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fix(puzzle): 修复拼图生成服务中的打印队列关联ID问题
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- 将硬编码的0L替换为实际的拼图记录ID - 确保打印队列记录能正确关联到对应的拼图生成记录 - 更新代码注释以明确ID的用途和关联关系
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@@ -274,7 +274,7 @@ public class PuzzleEdgeRenderTaskService {
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record.getScenicId(),
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record.getFaceId(),
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resultImageUrl,
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0L // 打印特有
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record.getId() // 拼图记录ID,用于关联 puzzle_generation_record 表
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);
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log.info("自动添加到打印队列成功: recordId={}, printRecordId={}", record.getId(), printRecordId);
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} catch (Exception e) {
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@@ -498,7 +498,7 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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resolvedScenicId,
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request.getFaceId(),
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imageUrl,
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0L // 打印特有
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record.getId() // 拼图记录ID,用于关联 puzzle_generation_record 表
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);
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log.info("自动添加到打印队列成功: recordId={}, printRecordId={}", record.getId(), printRecordId);
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} catch (Exception e) {
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