refactor(puzzle): 移除边缘渲染任务数据访问层

- 删除了 PuzzleEdgeRenderTaskMapper 接口文件
- 移除了对应的 MyBatis XML 映射文件
- 清理了数据库操作相关的实体映射配置
- 移除了任务领取、成功标记、失败标记等数据库操作方法
- 删除了查询下一条可领取任务的业务逻辑实现
This commit is contained in:
2026-01-17 02:50:10 +08:00
parent f2c739160a
commit 50aaf7cb1a
2 changed files with 0 additions and 142 deletions

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@@ -1,34 +0,0 @@
package com.ycwl.basic.puzzle.edge.mapper;
import com.ycwl.basic.puzzle.edge.entity.PuzzleEdgeRenderTaskEntity;
import org.apache.ibatis.annotations.Mapper;
import org.apache.ibatis.annotations.Param;
import java.util.Date;
@Mapper
public interface PuzzleEdgeRenderTaskMapper {
PuzzleEdgeRenderTaskEntity getById(@Param("id") Long id);
int insert(PuzzleEdgeRenderTaskEntity entity);
/**
* 获取下一条可领取任务ID:PENDING 或 RUNNING但租约已过期
*/
Long findNextClaimableTaskId();
/**
* 领取任务(并写入租约与attempt)
*/
int claimTask(@Param("taskId") Long taskId,
@Param("workerId") Long workerId,
@Param("leaseExpireTime") Date leaseExpireTime);
int markSuccess(@Param("taskId") Long taskId, @Param("workerId") Long workerId);
int markFail(@Param("taskId") Long taskId,
@Param("workerId") Long workerId,
@Param("errorMessage") String errorMessage);
}

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@@ -1,108 +0,0 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE mapper PUBLIC "-//mybatis.org//DTD Mapper 3.0//EN"
"http://mybatis.org/dtd/mybatis-3-mapper.dtd">
<mapper namespace="com.ycwl.basic.puzzle.edge.mapper.PuzzleEdgeRenderTaskMapper">
<resultMap id="BaseResultMap" type="com.ycwl.basic.puzzle.edge.entity.PuzzleEdgeRenderTaskEntity">
<id column="id" property="id"/>
<result column="record_id" property="recordId"/>
<result column="template_id" property="templateId"/>
<result column="template_code" property="templateCode"/>
<result column="scenic_id" property="scenicId"/>
<result column="face_id" property="faceId"/>
<result column="content_hash" property="contentHash"/>
<result column="status" property="status"/>
<result column="worker_id" property="workerId"/>
<result column="lease_expire_time" property="leaseExpireTime"/>
<result column="attempt_count" property="attemptCount"/>
<result column="output_format" property="outputFormat"/>
<result column="output_quality" property="outputQuality"/>
<result column="original_object_key" property="originalObjectKey"/>
<result column="cropped_object_key" property="croppedObjectKey"/>
<result column="payload_json" property="payloadJson"/>
<result column="error_message" property="errorMessage"/>
<result column="create_time" property="createTime"/>
<result column="update_time" property="updateTime"/>
</resultMap>
<sql id="Base_Column_List">
id, record_id, template_id, template_code, scenic_id, face_id, content_hash,
status, worker_id, lease_expire_time, attempt_count,
output_format, output_quality,
original_object_key, cropped_object_key,
payload_json, error_message,
create_time, update_time
</sql>
<select id="getById" resultMap="BaseResultMap">
SELECT <include refid="Base_Column_List"/>
FROM puzzle_edge_render_task
WHERE id = #{id}
LIMIT 1
</select>
<insert id="insert" parameterType="com.ycwl.basic.puzzle.edge.entity.PuzzleEdgeRenderTaskEntity"
useGeneratedKeys="true" keyProperty="id">
INSERT INTO puzzle_edge_render_task (
record_id, template_id, template_code, scenic_id, face_id, content_hash,
status, worker_id, lease_expire_time, attempt_count,
output_format, output_quality,
original_object_key, cropped_object_key,
payload_json, error_message,
create_time, update_time
) VALUES (
#{recordId}, #{templateId}, #{templateCode}, #{scenicId}, #{faceId}, #{contentHash},
#{status}, #{workerId}, #{leaseExpireTime}, #{attemptCount},
#{outputFormat}, #{outputQuality},
#{originalObjectKey}, #{croppedObjectKey},
#{payloadJson}, #{errorMessage},
NOW(), NOW()
)
</insert>
<select id="findNextClaimableTaskId" resultType="java.lang.Long">
SELECT id
FROM puzzle_edge_render_task
WHERE status = 0
OR (status = 1 AND lease_expire_time IS NOT NULL AND lease_expire_time &lt; NOW())
ORDER BY id ASC
LIMIT 1
</select>
<update id="claimTask">
UPDATE puzzle_edge_render_task
SET worker_id = #{workerId},
status = 1,
lease_expire_time = #{leaseExpireTime},
attempt_count = attempt_count + 1,
update_time = NOW()
WHERE id = #{taskId}
AND (
status = 0
OR (status = 1 AND lease_expire_time IS NOT NULL AND lease_expire_time &lt; NOW())
)
</update>
<update id="markSuccess">
UPDATE puzzle_edge_render_task
SET status = 2,
lease_expire_time = NULL,
error_message = NULL,
update_time = NOW()
WHERE id = #{taskId}
AND worker_id = #{workerId}
AND status = 1
</update>
<update id="markFail">
UPDATE puzzle_edge_render_task
SET status = 3,
lease_expire_time = NULL,
error_message = #{errorMessage},
update_time = NOW()
WHERE id = #{taskId}
AND worker_id = #{workerId}
AND status = 1
</update>
</mapper>