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feat(puzzle): 添加拼图素材版本缓存优化重复生成
- 新增 puzzleSourceVersionCache 缓存用于记录拼图素材版本 - 实现 isPuzzleSourceChanged 方法判断素材是否变化 - 添加 markPuzzleSourceVersion 方法标记当前素材版本 - 实现 invalidatePuzzleSourceVersion 方法清除指定人脸缓存 - 在人脸关系变更时自动清除相关拼图素材版本缓存 - 重构 AppPuzzleController 使用 PuzzleRepository 替代直接访问 Mapper - 添加生成记录缓存机制,包括按人脸ID和记录ID的缓存 - 实现素材版本缓存命中时复用历史记录功能 - 优化重复内容检测逻辑,添加缓存标记机制 - 在各种生成流程中添加缓存清除逻辑确保数据一致性
This commit is contained in:
@@ -218,6 +218,9 @@ public class PuzzleEdgeRenderTaskService {
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renderDurationMs
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);
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// 清除生成记录缓存(状态已更新)
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puzzleRepository.clearRecordCache(record.getId(), record.getFaceId());
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// 通知等待方任务完成
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completeWaitFuture(taskId, TaskWaitResult.success(resultImageUrl));
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@@ -258,6 +261,9 @@ public class PuzzleEdgeRenderTaskService {
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}
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recordMapper.updateFail(task.getRecordId(), errorMessage);
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// 清除生成记录缓存(状态已更新)
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puzzleRepository.clearRecordCache(task.getRecordId(), task.getFaceId());
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// 通知等待方任务失败
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completeWaitFuture(taskId, TaskWaitResult.fail(errorMessage));
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}
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@@ -273,6 +279,7 @@ public class PuzzleEdgeRenderTaskService {
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List<Long> retryRecordIds = new ArrayList<>();
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Map<Long, String> failRecordMessages = new HashMap<>();
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Map<Long, String> failTaskMessages = new HashMap<>(); // taskId -> errorMessage
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Map<Long, Long> failRecordFaceIds = new HashMap<>(); // recordId -> faceId,用于缓存清除
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synchronized (taskLock) {
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long now = System.currentTimeMillis();
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@@ -303,6 +310,7 @@ public class PuzzleEdgeRenderTaskService {
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task.setUpdateTime(new Date(now));
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if (task.getRecordId() != null) {
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failRecordMessages.put(task.getRecordId(), errorMessage);
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failRecordFaceIds.put(task.getRecordId(), task.getFaceId());
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}
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// 记录需要通知的任务
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failTaskMessages.put(task.getId(), errorMessage);
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@@ -329,6 +337,9 @@ public class PuzzleEdgeRenderTaskService {
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for (Map.Entry<Long, String> entry : failRecordMessages.entrySet()) {
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recordMapper.updateFail(entry.getKey(), entry.getValue());
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// 清除生成记录缓存
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Long faceId = failRecordFaceIds.get(entry.getKey());
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puzzleRepository.clearRecordCache(entry.getKey(), faceId);
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}
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// 通知等待方任务最终失败
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@@ -77,4 +77,15 @@ public interface PuzzleGenerationRecordMapper {
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PuzzleGenerationRecordEntity findByContentHash(@Param("templateId") Long templateId,
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@Param("contentHash") String contentHash,
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@Param("scenicId") Long scenicId);
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/**
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* 根据人脸ID和模板ID查询最近的成功记录
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* 用于素材版本缓存命中时快速返回历史结果
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*
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* @param faceId 人脸ID
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* @param templateId 模板ID
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* @return 最近的成功记录,如果不存在返回null
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*/
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PuzzleGenerationRecordEntity findLatestSuccessByFaceAndTemplate(@Param("faceId") Long faceId,
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@Param("templateId") Long templateId);
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}
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@@ -2,8 +2,10 @@ package com.ycwl.basic.puzzle.repository;
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import com.fasterxml.jackson.core.type.TypeReference;
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import com.ycwl.basic.puzzle.entity.PuzzleElementEntity;
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import com.ycwl.basic.puzzle.entity.PuzzleGenerationRecordEntity;
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import com.ycwl.basic.puzzle.entity.PuzzleTemplateEntity;
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import com.ycwl.basic.puzzle.mapper.PuzzleElementMapper;
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import com.ycwl.basic.puzzle.mapper.PuzzleGenerationRecordMapper;
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import com.ycwl.basic.puzzle.mapper.PuzzleTemplateMapper;
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import com.ycwl.basic.utils.JacksonUtil;
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import lombok.extern.slf4j.Slf4j;
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@@ -26,6 +28,7 @@ public class PuzzleRepository {
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private final PuzzleTemplateMapper templateMapper;
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private final PuzzleElementMapper elementMapper;
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private final PuzzleGenerationRecordMapper recordMapper;
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private final RedisTemplate<String, String> redisTemplate;
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/**
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@@ -43,17 +46,34 @@ public class PuzzleRepository {
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*/
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private static final String PUZZLE_ELEMENTS_BY_TEMPLATE_KEY = "puzzle:elements:templateId:%s";
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/**
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* 生成记录缓存KEY(根据faceId)
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*/
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private static final String PUZZLE_RECORDS_BY_FACE_KEY = "puzzle:records:faceId:%s";
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/**
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* 单条生成记录缓存KEY(根据recordId)
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*/
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private static final String PUZZLE_RECORD_BY_ID_KEY = "puzzle:record:id:%s";
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/**
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* 缓存过期时间(小时)
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*/
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private static final long CACHE_EXPIRE_HOURS = 24;
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/**
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* 生成记录缓存过期时间(分钟)- 较短,因为可能频繁变化
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*/
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private static final long RECORD_CACHE_EXPIRE_MINUTES = 30;
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public PuzzleRepository(
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PuzzleTemplateMapper templateMapper,
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PuzzleElementMapper elementMapper,
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PuzzleGenerationRecordMapper recordMapper,
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RedisTemplate<String, String> redisTemplate) {
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this.templateMapper = templateMapper;
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this.elementMapper = elementMapper;
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this.recordMapper = recordMapper;
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this.redisTemplate = redisTemplate;
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}
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@@ -257,4 +277,122 @@ public class PuzzleRepository {
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log.error("删除缓存失败: pattern={}", pattern, e);
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}
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}
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// ==================== 生成记录缓存 ====================
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/**
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* 根据人脸ID获取生成记录列表(优先从缓存读取)
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*
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* @param faceId 人脸ID
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* @return 生成记录列表
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*/
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public List<PuzzleGenerationRecordEntity> getRecordsByFaceId(Long faceId) {
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String cacheKey = String.format(PUZZLE_RECORDS_BY_FACE_KEY, faceId);
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// 1. 尝试从缓存读取
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Boolean hasKey = redisTemplate.hasKey(cacheKey);
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if (Boolean.TRUE.equals(hasKey)) {
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String cacheValue = redisTemplate.opsForValue().get(cacheKey);
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if (cacheValue != null) {
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log.debug("从缓存读取生成记录列表: faceId={}", faceId);
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return JacksonUtil.parseObject(cacheValue, new TypeReference<List<PuzzleGenerationRecordEntity>>() {});
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}
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}
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// 2. 从数据库查询
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List<PuzzleGenerationRecordEntity> records = recordMapper.listByFaceId(faceId);
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// 3. 写入缓存
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String json = JacksonUtil.toJSONString(records);
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redisTemplate.opsForValue().set(cacheKey, json, RECORD_CACHE_EXPIRE_MINUTES, TimeUnit.MINUTES);
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log.debug("生成记录列表缓存写入: faceId={}, count={}", faceId, records.size());
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return records;
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}
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/**
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* 根据人脸ID获取生成记录数量(优先从缓存读取)
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*
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* @param faceId 人脸ID
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* @return 记录数量
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*/
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public int countRecordsByFaceId(Long faceId) {
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List<PuzzleGenerationRecordEntity> records = getRecordsByFaceId(faceId);
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return records.size();
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}
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/**
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* 根据记录ID获取单条生成记录(优先从缓存读取)
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*
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* @param recordId 记录ID
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* @return 生成记录,不存在返回null
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*/
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public PuzzleGenerationRecordEntity getRecordById(Long recordId) {
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String cacheKey = String.format(PUZZLE_RECORD_BY_ID_KEY, recordId);
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// 1. 尝试从缓存读取
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Boolean hasKey = redisTemplate.hasKey(cacheKey);
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if (Boolean.TRUE.equals(hasKey)) {
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String cacheValue = redisTemplate.opsForValue().get(cacheKey);
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if (cacheValue != null) {
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log.debug("从缓存读取生成记录: recordId={}", recordId);
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return JacksonUtil.parseObject(cacheValue, PuzzleGenerationRecordEntity.class);
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}
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}
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// 2. 从数据库查询
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PuzzleGenerationRecordEntity record = recordMapper.getById(recordId);
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if (record == null) {
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return null;
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}
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// 3. 写入缓存
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String json = JacksonUtil.toJSONString(record);
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redisTemplate.opsForValue().set(cacheKey, json, RECORD_CACHE_EXPIRE_MINUTES, TimeUnit.MINUTES);
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log.debug("生成记录缓存写入: recordId={}", recordId);
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return record;
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}
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/**
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* 清除人脸相关的生成记录缓存
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* 在新拼图生成成功后调用
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*
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* @param faceId 人脸ID
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*/
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public void clearRecordCacheByFace(Long faceId) {
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if (faceId == null) {
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return;
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}
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// 清除列表缓存
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String listKey = String.format(PUZZLE_RECORDS_BY_FACE_KEY, faceId);
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redisTemplate.delete(listKey);
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log.debug("清除人脸生成记录缓存: faceId={}", faceId);
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}
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/**
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* 清除单条记录的缓存
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*
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* @param recordId 记录ID
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*/
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public void clearRecordCacheById(Long recordId) {
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if (recordId == null) {
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return;
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}
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String cacheKey = String.format(PUZZLE_RECORD_BY_ID_KEY, recordId);
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redisTemplate.delete(cacheKey);
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log.debug("清除生成记录缓存: recordId={}", recordId);
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}
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/**
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* 清除单条记录缓存并同时清除关联的人脸缓存
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*
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* @param recordId 记录ID
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* @param faceId 人脸ID
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*/
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public void clearRecordCache(Long recordId, Long faceId) {
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clearRecordCacheById(recordId);
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clearRecordCacheByFace(faceId);
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}
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}
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@@ -2,6 +2,7 @@ package com.ycwl.basic.puzzle.service.impl;
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import cn.hutool.core.util.StrUtil;
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import cn.hutool.json.JSONUtil;
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import com.ycwl.basic.biz.FaceStatusManager;
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import com.ycwl.basic.model.pc.mp.MpConfigEntity;
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import com.ycwl.basic.puzzle.dto.PuzzleGenerateRequest;
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import com.ycwl.basic.puzzle.dto.PuzzleGenerateResponse;
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@@ -56,6 +57,7 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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private final PuzzleDuplicationDetector duplicationDetector;
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private final PrinterService printerService;
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private final PuzzleEdgeRenderTaskService puzzleEdgeRenderTaskService;
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private final FaceStatusManager faceStatusManager;
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public PuzzleGenerateServiceImpl(
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PuzzleRepository puzzleRepository,
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@@ -65,7 +67,8 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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@Lazy ScenicRepository scenicRepository,
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@Lazy PuzzleDuplicationDetector duplicationDetector,
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@Lazy PrinterService printerService,
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PuzzleEdgeRenderTaskService puzzleEdgeRenderTaskService) {
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PuzzleEdgeRenderTaskService puzzleEdgeRenderTaskService,
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@Lazy FaceStatusManager faceStatusManager) {
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this.puzzleRepository = puzzleRepository;
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this.recordMapper = recordMapper;
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this.imageRenderer = imageRenderer;
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@@ -74,6 +77,7 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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this.duplicationDetector = duplicationDetector;
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this.printerService = printerService;
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this.puzzleEdgeRenderTaskService = puzzleEdgeRenderTaskService;
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this.faceStatusManager = faceStatusManager;
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}
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@Override
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@@ -101,6 +105,32 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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}
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Long resolvedScenicId = resolveScenicId(template, request.getScenicId());
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// 2.5 素材版本缓存检查(减少数据库查询)
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// 如果缓存存在,说明自上次成功生成后素材没有变化,可以直接复用历史记录
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if (request.getFaceId() != null && !faceStatusManager.isPuzzleSourceChanged(request.getFaceId(), template.getId(), 0)) {
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PuzzleGenerationRecordEntity cachedRecord = recordMapper.findLatestSuccessByFaceAndTemplate(
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request.getFaceId(), template.getId());
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if (cachedRecord != null) {
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long duration = System.currentTimeMillis() - startTime;
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log.info("素材版本缓存命中,复用历史记录: faceId={}, templateId={}, recordId={}, imageUrl={}, duration={}ms",
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request.getFaceId(), template.getId(), cachedRecord.getId(),
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cachedRecord.getResultImageUrl(), duration);
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return PuzzleGenerateResponse.success(
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cachedRecord.getResultImageUrl(),
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cachedRecord.getResultFileSize(),
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cachedRecord.getResultWidth(),
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cachedRecord.getResultHeight(),
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(int) duration,
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cachedRecord.getId(),
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true,
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cachedRecord.getId()
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);
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}
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// 缓存存在但记录被删除,继续执行正常流程
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log.debug("素材版本缓存存在但历史记录不存在,继续正常生成: faceId={}, templateId={}",
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request.getFaceId(), template.getId());
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}
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// 3. 查询并排序元素
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List<PuzzleElementEntity> elements = puzzleRepository.getElementsByTemplateId(template.getId());
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if (elements.isEmpty()) {
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@@ -124,6 +154,10 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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long duration = System.currentTimeMillis() - startTime;
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log.info("检测到重复内容,复用历史记录: recordId={}, imageUrl={}, duration={}ms",
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duplicateRecord.getId(), duplicateRecord.getResultImageUrl(), duration);
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// 标记素材版本缓存
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if (request.getFaceId() != null) {
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faceStatusManager.markPuzzleSourceVersion(request.getFaceId(), template.getId(), 0);
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}
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return PuzzleGenerateResponse.success(
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duplicateRecord.getResultImageUrl(),
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duplicateRecord.getResultFileSize(),
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@@ -141,6 +175,9 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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record.setContentHash(contentHash);
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recordMapper.insert(record);
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// 清除生成记录缓存(新记录插入后列表和数量都会变化)
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puzzleRepository.clearRecordCacheByFace(request.getFaceId());
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// 8. 创建边缘渲染任务并等待完成
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Long taskId = puzzleEdgeRenderTaskService.createRenderTask(
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record,
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@@ -164,6 +201,11 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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log.info("同步拼图边缘渲染完成: recordId={}, taskId={}, imageUrl={}, duration={}ms",
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record.getId(), taskId, waitResult.getImageUrl(), duration);
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// 标记素材版本缓存(成功生成后)
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if (request.getFaceId() != null) {
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faceStatusManager.markPuzzleSourceVersion(request.getFaceId(), template.getId(), 0);
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}
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// 重新查询记录获取完整信息(边缘渲染回调已更新)
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PuzzleGenerationRecordEntity updatedRecord = recordMapper.getById(record.getId());
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if (updatedRecord != null && updatedRecord.getResultImageUrl() != null) {
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@@ -212,6 +254,23 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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}
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Long resolvedScenicId = resolveScenicId(template, request.getScenicId());
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// 2.5 素材版本缓存检查(减少数据库查询)
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// 如果缓存存在,说明自上次成功生成后素材没有变化,可以直接复用历史记录
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if (request.getFaceId() != null && !faceStatusManager.isPuzzleSourceChanged(request.getFaceId(), template.getId(), 0)) {
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PuzzleGenerationRecordEntity cachedRecord = recordMapper.findLatestSuccessByFaceAndTemplate(
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request.getFaceId(), template.getId());
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if (cachedRecord != null) {
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long duration = System.currentTimeMillis() - startTime;
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log.info("素材版本缓存命中,复用历史记录: faceId={}, templateId={}, recordId={}, imageUrl={}, duration={}ms",
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request.getFaceId(), template.getId(), cachedRecord.getId(),
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cachedRecord.getResultImageUrl(), duration);
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return cachedRecord.getId();
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}
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// 缓存存在但记录被删除,继续执行正常流程
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log.debug("素材版本缓存存在但历史记录不存在,继续正常生成: faceId={}, templateId={}",
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request.getFaceId(), template.getId());
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}
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// 3. 查询并排序元素
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List<PuzzleElementEntity> elements = puzzleRepository.getElementsByTemplateId(template.getId());
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if (elements.isEmpty()) {
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@@ -235,6 +294,10 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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long duration = System.currentTimeMillis() - startTime;
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log.info("检测到重复内容,复用历史记录: recordId={}, imageUrl={}, duration={}ms",
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duplicateRecord.getId(), duplicateRecord.getResultImageUrl(), duration);
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// 标记素材版本缓存
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if (request.getFaceId() != null) {
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faceStatusManager.markPuzzleSourceVersion(request.getFaceId(), template.getId(), 0);
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}
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return duplicateRecord.getId();
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}
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@@ -243,6 +306,9 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
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record.setContentHash(contentHash);
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recordMapper.insert(record);
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// 清除生成记录缓存(新记录插入后列表和数量都会变化)
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puzzleRepository.clearRecordCacheByFace(request.getFaceId());
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|
||||
// 8. 创建边缘渲染任务
|
||||
Long taskId = puzzleEdgeRenderTaskService.createRenderTask(
|
||||
record,
|
||||
@@ -253,6 +319,8 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
|
||||
request.getQuality()
|
||||
);
|
||||
|
||||
// 异步任务:在回调成功后标记缓存(由边缘渲染服务在成功回调中处理)
|
||||
// 这里只记录请求信息供后续使用
|
||||
long duration = System.currentTimeMillis() - startTime;
|
||||
log.info("异步拼图任务已进入边缘渲染队列: recordId={}, taskId={}, templateCode={}, duration={}ms",
|
||||
record.getId(), taskId, request.getTemplateCode(), duration);
|
||||
@@ -331,6 +399,9 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
|
||||
record.setContentHash(contentHash);
|
||||
recordMapper.insert(record);
|
||||
|
||||
// 清除生成记录缓存(新记录插入后列表和数量都会变化)
|
||||
puzzleRepository.clearRecordCacheByFace(request.getFaceId());
|
||||
|
||||
// 9. 执行核心生成逻辑
|
||||
return doGenerateInternal(request, template, resolvedScenicId, record, startTime);
|
||||
}
|
||||
@@ -417,6 +488,9 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
|
||||
(int) duration
|
||||
);
|
||||
|
||||
// 清除生成记录缓存(状态已更新)
|
||||
puzzleRepository.clearRecordCache(record.getId(), request.getFaceId());
|
||||
|
||||
log.info("拼图生成成功: recordId={}, originalUrl={}, finalUrl={}, duration={}ms",
|
||||
record.getId(), originalImageUrl, finalImageUrl, duration);
|
||||
|
||||
@@ -450,6 +524,8 @@ public class PuzzleGenerateServiceImpl implements IPuzzleGenerateService {
|
||||
} catch (Exception e) {
|
||||
log.error("拼图生成失败: templateCode={}", request.getTemplateCode(), e);
|
||||
recordMapper.updateFail(record.getId(), e.getMessage());
|
||||
// 清除生成记录缓存(状态已更新)
|
||||
puzzleRepository.clearRecordCache(record.getId(), request.getFaceId());
|
||||
throw new RuntimeException("图片生成失败: " + e.getMessage(), e);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user