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feat(puzzle): 添加拼图生成异步处理能力
- 移除 @RequiredArgsConstructor 注解,改用手动构造函数注入 - 添加 ThreadPoolExecutor 实现拼图生成异步处理 - 新增 generateAsync 方法支持异步生成拼图 - 新增 generateSync 方法支持同步生成拼图 - 重构核心生成逻辑为 doGenerateInternal 方法供同步异步共用 - 在 FaceMatchingOrchestrator 中优化拼图模板生成逻辑 - 支持根据场景选择同步或异步生成模式 - 添加线程池队列大小监控和日志记录
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@@ -151,12 +151,7 @@ public class FaceMatchingOrchestrator {
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processSourceRelations(context, searchResult, faceId, isNew);
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// 步骤7: 异步生成拼图模板
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Thread thread = asyncGeneratePuzzleTemplate(context.face.getScenicId(), faceId, context.face.getMemberId());
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if (Strings.CI.equals(scene, "printer")) {
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if (thread != null) {
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thread.join();
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}
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}
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asyncGeneratePuzzleTemplate(context.face.getScenicId(), faceId, context.face.getMemberId(), scene);
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return searchResult;
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@@ -367,101 +362,74 @@ public class FaceMatchingOrchestrator {
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*
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* @return
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*/
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private Thread asyncGeneratePuzzleTemplate(Long scenicId, Long faceId, Long memberId) {
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private void asyncGeneratePuzzleTemplate(Long scenicId, Long faceId, Long memberId, String scene) {
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if (redisTemplate.hasKey("puzzle_generated:face:" + faceId)) {
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return null;
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return;
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}
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redisTemplate.opsForValue().set(
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"puzzle_generated:face:" + faceId,
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"1",
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60 * 10, TimeUnit.SECONDS);
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Thread thread = new Thread(() -> {
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try {
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log.info("开始异步生成景区拼图模板: scenicId={}, faceId={}", scenicId, faceId);
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try {
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log.info("开始异步生成景区拼图模板: scenicId={}, faceId={}", scenicId, faceId);
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// 查询该景区所有启用状态的拼图模板
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List<PuzzleTemplateDTO> templateList = puzzleTemplateService.listTemplates(
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scenicId, null, 1); // 查询启用状态的模板
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// 查询该景区所有启用状态的拼图模板
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List<PuzzleTemplateDTO> templateList = puzzleTemplateService.listTemplates(
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scenicId, null, 1); // 查询启用状态的模板
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if (templateList == null || templateList.isEmpty()) {
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log.info("景区不存在启用的拼图模板,跳过生成: scenicId={}", scenicId);
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return;
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}
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log.info("景区存在 {} 个启用的拼图模板,开始逐个生成: scenicId={}", templateList.size(), scenicId);
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// 获取人脸信息用于动态数据
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FaceEntity face = faceRepository.getFace(faceId);
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if (face == null) {
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log.warn("人脸信息不存在,无法生成拼图: faceId={}", faceId);
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return;
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}
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ScenicV2DTO scenicBasic = scenicRepository.getScenicBasic(face.getScenicId());
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// 准备公共动态数据
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Map<String, String> baseDynamicData = new HashMap<>();
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if (face.getFaceUrl() != null) {
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baseDynamicData.put("faceImage", face.getFaceUrl());
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baseDynamicData.put("userAvatar", face.getFaceUrl());
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}
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baseDynamicData.put("faceId", String.valueOf(faceId));
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baseDynamicData.put("scenicName", scenicBasic.getName());
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baseDynamicData.put("scenicText", scenicBasic.getName());
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baseDynamicData.put("dateStr", DateUtil.format(new Date(), "yyyy.MM.dd"));
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// 使用虚拟线程池并行生成所有模板
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AtomicInteger successCount = new AtomicInteger(0);
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AtomicInteger failCount = new AtomicInteger(0);
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try (ExecutorService executor = Executors.newVirtualThreadPerTaskExecutor()) {
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// 为每个模板创建一个异步任务
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List<CompletableFuture<Void>> futures = templateList.stream()
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.map(template -> CompletableFuture.runAsync(() -> {
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try {
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log.info("开始生成拼图: scenicId={}, templateCode={}, templateName={}",
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scenicId, template.getCode(), template.getName());
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// 构建生成请求
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PuzzleGenerateRequest generateRequest = new PuzzleGenerateRequest();
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generateRequest.setScenicId(scenicId);
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generateRequest.setUserId(memberId);
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generateRequest.setFaceId(faceId);
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generateRequest.setBusinessType("face_matching");
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generateRequest.setTemplateCode(template.getCode());
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generateRequest.setOutputFormat("PNG");
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generateRequest.setQuality(90);
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generateRequest.setDynamicData(new HashMap<>(baseDynamicData));
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generateRequest.setRequireRuleMatch(true);
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// 调用拼图生成服务
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PuzzleGenerateResponse response = puzzleGenerateService.generate(generateRequest);
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log.info("拼图生成成功: scenicId={}, templateCode={}, imageUrl={}",
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scenicId, template.getCode(), response.getImageUrl());
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successCount.incrementAndGet();
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} catch (Exception e) {
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log.error("拼图生成失败: scenicId={}, templateCode={}, templateName={}",
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scenicId, template.getCode(), template.getName(), e);
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failCount.incrementAndGet();
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}
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}, executor))
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.toList();
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// 等待所有任务完成
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CompletableFuture.allOf(futures.toArray(new CompletableFuture[0])).join();
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}
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log.info("景区拼图模板批量生成完成: scenicId={}, 总数={}, 成功={}, 失败={}",
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scenicId, templateList.size(), successCount.get(), failCount.get());
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} catch (Exception e) {
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// 异步任务失败不影响主流程,仅记录日志
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log.error("异步生成拼图模板失败: scenicId={}, faceId={}", scenicId, faceId, e);
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if (templateList == null || templateList.isEmpty()) {
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log.info("景区不存在启用的拼图模板,跳过生成: scenicId={}", scenicId);
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return;
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}
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}, "PuzzleTemplateGenerator-" + scenicId);
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thread.start();
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return thread;
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log.info("景区存在 {} 个启用的拼图模板,开始逐个生成: scenicId={}", templateList.size(), scenicId);
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// 获取人脸信息用于动态数据
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FaceEntity face = faceRepository.getFace(faceId);
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if (face == null) {
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log.warn("人脸信息不存在,无法生成拼图: faceId={}", faceId);
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return;
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}
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ScenicV2DTO scenicBasic = scenicRepository.getScenicBasic(face.getScenicId());
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// 准备公共动态数据
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Map<String, String> baseDynamicData = new HashMap<>();
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if (face.getFaceUrl() != null) {
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baseDynamicData.put("faceImage", face.getFaceUrl());
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baseDynamicData.put("userAvatar", face.getFaceUrl());
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}
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baseDynamicData.put("faceId", String.valueOf(faceId));
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baseDynamicData.put("scenicName", scenicBasic.getName());
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baseDynamicData.put("scenicText", scenicBasic.getName());
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baseDynamicData.put("dateStr", DateUtil.format(new Date(), "yyyy.MM.dd"));
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templateList
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.forEach(template -> {
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log.info("开始生成拼图: scenicId={}, templateCode={}, templateName={}",
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scenicId, template.getCode(), template.getName());
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// 构建生成请求
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PuzzleGenerateRequest generateRequest = new PuzzleGenerateRequest();
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generateRequest.setScenicId(scenicId);
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generateRequest.setUserId(memberId);
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generateRequest.setFaceId(faceId);
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generateRequest.setBusinessType("face_matching");
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generateRequest.setTemplateCode(template.getCode());
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generateRequest.setOutputFormat("PNG");
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generateRequest.setQuality(90);
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generateRequest.setDynamicData(new HashMap<>(baseDynamicData));
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generateRequest.setRequireRuleMatch(true);
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if (template.getAutoAddPrint() > 0 && Strings.CI.equals(scene, "printer")) {
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puzzleGenerateService.generateSync(generateRequest);
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} else {
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puzzleGenerateService.generateAsync(generateRequest);
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}
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});
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} catch (Exception e) {
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// 异步任务失败不影响主流程,仅记录日志
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log.error("异步生成拼图模板失败: scenicId={}, faceId={}", scenicId, faceId, e);
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}
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return;
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}
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/**
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