insert into render_worker(id, `name`, platform, runtime_version, version, access_key,
cpu_count, cpu_usage, memory_total, memory_available, support_feature, scenic_only, test_only, `online`, `status`)
VALUES (#{id}, #{name}, #{platform}, #{runtimeVersion}, #{version}, #{accessKey},
#{cpuCount}, #{cpuUsage}, #{memoryTotal}, #{memoryAvailable}, #{supportFeature}, #{scenicOnly}, #{testOnly}, #{online}, #{status})
update render_worker
name = #{name},
platform = #{platform},
runtime_version = #{runtimeVersion},
version = #{version},
access_key = #{accessKey},
cpu_count = #{cpuCount},
cpu_usage = #{cpuUsage},
memory_total = #{memoryTotal},
memory_available = #{memoryAvailable},
support_feature = #{supportFeature},
scenic_only = #{scenicOnly},
test_only = #{testOnly},
`online` = #{online},
where id = #{id}
update render_worker
set status = (CASE
status
WHEN 1 THEN
0
WHEN 0 THEN
1
ELSE null
END)
where id = #{id}
delete from render_worker where id = #{id}