insert into render_worker(id, `name`, platform, runtime_version, version, access_key, cpu_count, cpu_usage, memory_total, memory_available, support_feature, scenic_only, test_only, `online`, `status`) VALUES (#{id}, #{name}, #{platform}, #{runtimeVersion}, #{version}, #{accessKey}, #{cpuCount}, #{cpuUsage}, #{memoryTotal}, #{memoryAvailable}, #{supportFeature}, #{scenicOnly}, #{testOnly}, #{online}, #{status}) update render_worker name = #{name}, platform = #{platform}, runtime_version = #{runtimeVersion}, version = #{version}, access_key = #{accessKey}, cpu_count = #{cpuCount}, cpu_usage = #{cpuUsage}, memory_total = #{memoryTotal}, memory_available = #{memoryAvailable}, support_feature = #{supportFeature}, scenic_only = #{scenicOnly}, test_only = #{testOnly}, `online` = #{online}, where id = #{id} update render_worker set status = (CASE status WHEN 1 THEN 0 WHEN 0 THEN 1 ELSE null END) where id = #{id} delete from render_worker where id = #{id}