You've already forked agentic-coding-workflow
118 lines
3.6 KiB
Go
118 lines
3.6 KiB
Go
// Package errs defines the application's error type (AppError) and helpers
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// to map domain error codes to HTTP status codes. Service layers wrap
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// underlying errors with errs.Wrap / errs.New; transport layers use errs.As
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// + errs.HTTPStatus to translate them into Google API style responses
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// ({code, message, fields, request_id}).
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package errs
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import (
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"errors"
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"fmt"
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"net/http"
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)
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// Code is a stable, machine-readable identifier for a class of error.
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// Codes are part of the public API contract surfaced by HTTP responses.
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type Code string
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// Canonical error codes. Keep this list in sync with HTTPStatus and any
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// downstream consumers (e.g., HTTP transport, OpenAPI schemas).
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const (
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CodeInvalidInput Code = "invalid_input"
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CodeUnauthorized Code = "unauthorized"
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CodeForbidden Code = "forbidden"
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CodeNotFound Code = "not_found"
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CodeConflict Code = "conflict"
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CodeRateLimited Code = "rate_limited"
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CodeUpstream Code = "upstream_error"
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CodeUnavailable Code = "unavailable"
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CodeInternal Code = "internal"
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// Project 模块专用细粒度 code(HTTP 仍 409,但前端可据此区分提示)。
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CodeProjectSlugTaken Code = "project_slug_taken"
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CodeProjectArchived Code = "project_archived"
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CodeRequirementClosed Code = "requirement_closed"
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)
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// AppError is the application's structured error type. It carries a stable
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// Code, a human-readable Message, an optional underlying Cause, and an
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// optional Fields map for per-field validation details.
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type AppError struct {
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Code Code
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Message string
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Cause error
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Fields map[string]any
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}
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// Error implements the error interface. When a Cause is present the format
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// is "<message>: <cause>"; otherwise just the message is returned.
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func (e *AppError) Error() string {
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if e.Cause != nil {
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return fmt.Sprintf("%s: %s", e.Message, e.Cause.Error())
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}
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return e.Message
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}
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// Unwrap exposes the underlying cause so errors.Is / errors.As can traverse
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// the chain.
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func (e *AppError) Unwrap() error { return e.Cause }
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// WithFields attaches per-field validation details and returns the receiver
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// for chaining.
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func (e *AppError) WithFields(f map[string]any) *AppError {
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e.Fields = f
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return e
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}
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// New constructs a new AppError with the given code and message.
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func New(code Code, msg string) *AppError {
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return &AppError{Code: code, Message: msg}
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}
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// Wrap wraps an existing error with an AppError carrying the given code and
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// message. The original error is preserved as Cause and remains discoverable
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// via errors.Is / errors.As.
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func Wrap(cause error, code Code, msg string) *AppError {
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return &AppError{Code: code, Message: msg, Cause: cause}
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}
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// As is a convenience wrapper around errors.As that extracts the first
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// *AppError in err's chain. It returns (nil, false) when err is nil or no
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// AppError is found.
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func As(err error) (*AppError, bool) {
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if err == nil {
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return nil, false
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}
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var ae *AppError
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if errors.As(err, &ae) {
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return ae, true
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}
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return nil, false
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}
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// HTTPStatus maps an error Code to its canonical HTTP status code. Unknown
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// codes default to 500 Internal Server Error.
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func HTTPStatus(code Code) int {
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switch code {
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case CodeInvalidInput:
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return http.StatusBadRequest
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case CodeUnauthorized:
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return http.StatusUnauthorized
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case CodeForbidden:
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return http.StatusForbidden
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case CodeNotFound:
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return http.StatusNotFound
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case CodeConflict,
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CodeProjectSlugTaken, CodeProjectArchived, CodeRequirementClosed:
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return http.StatusConflict
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case CodeRateLimited:
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return http.StatusTooManyRequests
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case CodeUpstream:
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return http.StatusBadGateway
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case CodeUnavailable:
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return http.StatusServiceUnavailable
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default:
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return http.StatusInternalServerError
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}
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}
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