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agentic-mobile-control/tests/test_world_models.py
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Python

from __future__ import annotations
from core.models import Bounds, Scene, SceneElement
from semantic.models import SemanticScene, SemanticWidget
from world.models import WorldEvent, WorldState
def _scene() -> Scene:
return Scene(
width=10,
height=20,
elements=[
SceneElement(
id="send",
type="button",
text="Send",
bounds=Bounds(1, 2, 3, 4),
)
],
)
def test_world_event_and_state_to_dict() -> None:
semantic_scene = SemanticScene(
page="Chat",
intents=["send a message"],
widgets=[SemanticWidget(element_id="send", purpose="send message")],
)
event = WorldEvent(
scene_summary=semantic_scene,
action="tap",
success=True,
)
state = WorldState.with_history_bound(2)
state.current_app = "com.example.chat"
state.current_page = "Chat"
state.variables["contact"] = "Zhang San"
state.history.append(event)
data = state.to_dict()
assert data["current_app"] == "com.example.chat"
assert data["current_page"] == "Chat"
assert data["variables"] == {"contact": "Zhang San"}
assert data["history"][0]["scene_summary"] == semantic_scene.to_dict()
assert data["history"][0]["action"] == "tap"
assert data["history"][0]["success"] is True
assert data["history"][0]["timestamp"]
def test_world_state_history_evicts_oldest_entry_at_bound() -> None:
state = WorldState.with_history_bound(2)
state.history.append(WorldEvent(_scene(), "first", True))
state.history.append(WorldEvent(_scene(), "second", True))
state.history.append(WorldEvent(_scene(), "third", True))
assert len(state.history) == 2
assert [event.action for event in state.history] == ["second", "third"]
assert state.history.maxlen == 2