Files
2026-06-22 08:55:57 +08:00

149 lines
4.8 KiB
Go

package runners
import (
"context"
"log/slog"
"time"
"github.com/google/uuid"
"github.com/yan1h/agent-coding-workflow/internal/infra/notify"
)
// ReaperSession is the minimal session projection the reaper needs.
type ReaperSession struct {
ID uuid.UUID
UserID uuid.UUID
StartedAt time.Time
LastActivityAt time.Time
MaxWallClockSeconds *int32
}
// AcpSessionReaperRepo is the narrow repo surface this runner needs.
// internal/acp.Repository satisfies it via an adapter in app.go.
type AcpSessionReaperRepo interface {
// ListSessionsForReaper returns active sessions exceeding their wall-clock
// cap (per-session or the global wallClockStartedBefore cutoff) or idle since
// idleSince. A zero wallClockStartedBefore disables the global wall-clock cut.
ListSessionsForReaper(ctx context.Context, wallClockStartedBefore, idleSince time.Time) ([]ReaperSession, error)
// MarkSessionTerminatedReason records why a session was reaped (no-op if a
// reason is already set, protecting against clobbering a budget-gate reason).
MarkSessionTerminatedReason(ctx context.Context, id uuid.UUID, reason string) error
}
// SessionKiller terminates a session subprocess. internal/acp.Supervisor.Kill
// satisfies it directly.
type SessionKiller interface {
Kill(ctx context.Context, sid uuid.UUID, grace time.Duration)
}
// AcpSessionReaperConfig controls the reaper's cutoffs.
type AcpSessionReaperConfig struct {
// WallClockTimeout is the global maximum session age (0 = rely only on the
// per-session budget_max_wall_clock_seconds).
WallClockTimeout time.Duration
// IdleTimeout is the max time with no new activity before reaping.
IdleTimeout time.Duration
// KillGrace is passed to SessionKiller.Kill.
KillGrace time.Duration
}
// AcpSessionReaper terminates ACP sessions that exceed wall-clock or are idle.
type AcpSessionReaper struct {
repo AcpSessionReaperRepo
killer SessionKiller
disp *notify.Dispatcher
cfg AcpSessionReaperConfig
log *slog.Logger
}
// NewAcpSessionReaper builds the reaper.
func NewAcpSessionReaper(repo AcpSessionReaperRepo, killer SessionKiller, disp *notify.Dispatcher,
cfg AcpSessionReaperConfig, log *slog.Logger) *AcpSessionReaper {
if log == nil {
log = slog.Default()
}
if cfg.KillGrace <= 0 {
cfg.KillGrace = 5 * time.Second
}
return &AcpSessionReaper{repo: repo, killer: killer, disp: disp, cfg: cfg, log: log}
}
// Run reaps once. Periodic; idempotent (terminated_reason is only set once).
func (r *AcpSessionReaper) Run(ctx context.Context) {
now := time.Now()
var wallBefore time.Time
if r.cfg.WallClockTimeout > 0 {
wallBefore = now.Add(-r.cfg.WallClockTimeout)
}
idleSince := now.Add(-r.cfg.IdleTimeout)
if r.cfg.IdleTimeout <= 0 {
// No idle timeout configured -> make the idle cutoff unreachable so only
// wall-clock rules apply (a zero time would reap everything).
idleSince = time.Time{}
}
sessions, err := r.repo.ListSessionsForReaper(ctx, wallBefore, idleSince)
if err != nil {
r.log.Error("acp_session_reaper.list", "err", err.Error())
return
}
for _, s := range sessions {
reason := r.classify(now, s)
if reason == "" {
continue
}
if merr := r.repo.MarkSessionTerminatedReason(ctx, s.ID, reason); merr != nil {
r.log.Error("acp_session_reaper.mark", "session_id", s.ID, "err", merr.Error())
// continue: still attempt the kill so the resource is freed.
}
// Kill must not be fatal on error (idempotent; session may have already
// exited between listing and now).
r.killer.Kill(ctx, s.ID, r.cfg.KillGrace)
r.log.Info("acp_session_reaper.killed", "session_id", s.ID, "reason", reason)
r.dispatch(ctx, s, reason)
}
}
// classify decides which reaper reason applies, preferring wall-clock over idle.
func (r *AcpSessionReaper) classify(now time.Time, s ReaperSession) string {
// Per-session wall-clock cap.
if s.MaxWallClockSeconds != nil {
if now.Sub(s.StartedAt) >= time.Duration(*s.MaxWallClockSeconds)*time.Second {
return "reaper_wall_clock"
}
}
// Global wall-clock cap.
if r.cfg.WallClockTimeout > 0 && now.Sub(s.StartedAt) >= r.cfg.WallClockTimeout {
return "reaper_wall_clock"
}
// Idle cap.
if r.cfg.IdleTimeout > 0 {
activity := s.LastActivityAt
if activity.IsZero() {
activity = s.StartedAt
}
if now.Sub(activity) >= r.cfg.IdleTimeout {
return "reaper_idle"
}
}
return ""
}
func (r *AcpSessionReaper) dispatch(ctx context.Context, s ReaperSession, reason string) {
if r.disp == nil {
return
}
_ = r.disp.Dispatch(ctx, notify.Message{
UserID: s.UserID,
Topic: "acp.session_reaped",
Severity: notify.SeverityWarning,
Title: "ACP session terminated by reaper",
Body: "An ACP session was terminated: " + reason + ".",
Metadata: map[string]any{
"session_id": s.ID.String(),
"reason": reason,
},
})
}